Build the tools

Tools & Tech

I design sound — and I build the software and hardware that lets me do it at scale. Some of these are heading toward a public release for other sound designers. Audio packs and shareable utilities are on the way.

Shipped

Pro-Sound: Librarian

PySide6 desktop tool for tagging and processing a personal SFX library, with real-time effects rendering (pedalboard / pylibrb). UCS-aware, built for designing sound at scale.

Shipped

FrameCue

A frame-accurate sound-design timeline for Unreal Engine animations — score in Pro Tools or Reaper, audition live against picture, publish into Wwise, and stamp every cue back onto the animation as an AnimNotify at the exact frame. No file shuffling, no Output Log commands.

In the lab

Custom Hardware

Eurorack modular synthesis and custom microphone builds (including EMF mics) for capturing sources nothing off-the-shelf can.

Coming soon

Shareable Tools & Audio Packs

A home for tools and curated sound packs to share with other designers. Coming soon — check back.

Want the tools & packs when they drop?

I'm building a home for shareable sound-design tools and curated audio packs. Reach out and I'll put you on the list.

Keep me posted